Interstellar (2023)

Imagen del Juego 419cd83f9689639c01968bd9745426b2_thb.png 🔎
Tiempo de Juego: 240
Edad Mínima: 14
Jugadores: 1 - 6
Editor: Sierra Madre Games, Ion Game Design
Diseñadores: Justin Grey, Phil Eklund
Artistas: Josefin Strand, Anne Isaksson
Mecánicas: Worker Placement, Simulation, Negotiation, Semi-Cooperative Game, Variable Player Powers, Market, Melding and Splaying

Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars. The journey will last many decades as you perform actions and place workers to develop technology for survival, terraforming, and colonization along the way. You must also battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.

—description from the designer



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ag.gameitem.lastUpdated: 2025-05-01 16:34:59.64